Lucky Frame

Bad Hotel, out now!

Category : Bad Hotel, Lucky Frame · by August 14, 2012

Bad Hotel, our eagerly awaited new game, is now available on the App Store. Touch Arcade says it’s “challenging, engaging, and defies genre boundaries” and Gamezebo says it’s “completely awesome”.
Here’s an iTunes link, go go go! Or, go to the Bad Hotel website for video, pictures, pretty things.

Bad Hotel is an insane hybrid of a tower defense game and a procedural music toy, with beautiful art and tons of bullets. You are a budding entrepreneur, whose hotel is rather unfortunately located within the territory of Tarnation Tadstock, the Texas Tyrant. Your only defense against Tadstock’s army of seagulls, rats, yetis, and more is to build your hotel as quickly and intelligently as possible, using an array of increasingly sophisticated weapons. The beautiful artwork, quirky storyline, and frantic gameplay all work seamlessly together with a generative music system, which creates original music depending on the player’s actions and decisions. The player becomes a composer, creating complex musical structures to defend their hotel. A vast variety of music can be generated, from delicate beach chillout to country banjo techno.

This game began as a 48 hour project by Jon, who asked the question “what if you had a tower defense game in which you needed to literally defend a tower?” This simple question led to a number of different solutions, which led to an unusually frantic, exciting, and quirky gameplay. Additionally, you probably know Lucky Frame is hugely interested in music. With Bad Hotel we wanted to combine music and gameplay in a new and exciting way, by making the game design generate music through the player’s actions and decisions. Rather than being a traditional music game, where the user is playing along with or competing against music, the music is created by the player.

This new release follows on the heels on the critically acclaimed Pugs Luv Beats, which was selected as a finalist in the prestigious IGF Awards and was described as “the strangest game on iOS” and “2011’s most adorable – and best sounding game”.

If you would llike a promo copy for review, please visit our Presskit page, or contact us directly at

Leave a Reply

Your email address will not be published. Required fields are marked *

replica watches